The collectables in the game Panda Palate are food items. The idea for the game is that the main character, a red panda, is tired of eating bamboo and goes on a journey around the world, collecting all kinds of other delicious foods.
The finalised collectables.
Concept of how the food, once collected, could look like.
The design of the mushrooms were iterated on, to make them more visible on a small screen.
The initial cucumber was too small. the second version had too many slices, the final version was just right.
I played around with the carrot, trying to see if less details would work better.
On the right was the style we were going for with the collectables, I changed my sketch to make it fit with the desired style.
I put the collectables in a steam basket, we were playing with the idea of how the collectables could be displayed in the UI once collected.